2. MEGA MAN 6 IS UNAPOLOGETICALLY RACIST.
Mega Man 6 kicks off with a tournament that gathers the most powerful robots on the planet to prove their strength and capabilities. Not surprisingly, the tournament is an elaborate scheme by Dr. Wily (oh, sorry, I mean "Mr. X") to reprogram the eight finalists and dispatch them in his bid for global conquest. Since these robots hail from all over the world, each one is a representative of his country of origin. Boy, do they rock some stereotypes.
If you've ever watched G Gundam, you know what's up. From Japan, we have Yamato Man, a noble samurai warrior who guards an imperial palace. From the US, we have Tomahawk Man, an Indian chieftain who lives on a reserve, wears a ridiculous headdress, and wields an instrument for scalping. From Greece, we have a fucking centaur. But the BEST, the absolute best, is Derka Man over here:

This is Flame Man. He wears a turban. He has pointy Aladdin shoes. Would anyone like to hazard a guess where this clown is from?
What really seals the deal is his choice of domain -- an oil field in the middle of the desert. Jesus Christ, you guys. Are we spreading political propaganda in Mega Man games now? Gotta let children know from an early age who the real bad guys are! There should have been a second set of instructions packed with this game that read, "Those brown Saudi bastards are hording our liquid gold! Let's give them a taste of our foreign policy!"
This is what makes the game so amazing. It's racially insensitive and doesn't give a fuck. I respect that.
If Capcom USA had published this, you can bet it would have made some sweeping edits. Just look what happened with Mega Man Powered Up for the PSP. One of the two new Robot Masters, Oil Man, is a blackface caricature. When the game was localized, Capcom gave him a Jynx-like makeover to avoid sparking any parental outrage.
Pussies.